TOOLS AVAILABLE FOR ALL STAGES
e.g. Drawing with inks, Crumpled paper, Shadows, Mirroring
BU Ideas library
P:/domain data/Ideas Library
BU Pricing and Procurement workflow
P:/domain data/Form/How’s it Made/Pricing and Procurement
BU collective brain (peer knowledge)
Chatter field for requesting and documenting feedback
Physical Library on 3rd Floor
Art materials and modelling materials
Existing models and development samples
Template for presentation
P:/domain data/Graphics/Graphic Templates
P:/domain data/Creative/Design/Design Development/BU Composition Research/Presentations
Composition part 1a
research and approach
Composition part 2
rectangles and grids
Composition part 3
P:/domain data/creative/Design/Design Development/BU Colour Research/Presentations
P:/domain data/Graphics/GRAPHIC ELEMENTS/STENCIL LIBRARY
how’s it made
P:/domain data/Form/Hows it Made/Specification Documents_DO NOT EDIT OR SAVE OVER/Blank Tempate_Specification Document
P:/domain data/Graphics/GRAPHIC ELEMENTS
Keystones – What the concept is dependant on and the challenges and risks.
BU Best Practice – Playful approach, exploring, questioning. Adhering to Project Intention and asking questions.
Design Silos – A collection of questions and areas for further development prioritised in to the most important tasks
Stakeholders – BU people with an interest or concern in this project, normally Artist or Designer, Account manager, Project Manager, Head of Design and Directors.
Project Intention (3p’s) – Profitability, Potential, Perception i.e. what are we trying to get out of this project?
Profitability - make a good profit.
Potential – Is this project tactical or strategic? This could be internal or external i.e. to develop our fabrication or making capabilities,
using the client to pay for BU development or position BU in a particular market.
Perception – Who’s going to see it? Who’s the buyer? Do we need to impress them? (private client, new client or general public etc).